DIPLOMA IN GAME ART & 3D MODELING
12-MONTH PROGRAM (FULL-TIME)
DIPLOMA IN GAME ART & 3D MODELING
12-MONTH PROGRAM (FULL-TIME)
DREAM BIG
CREATE BIGGER
Open for Mar 2025 Intake
and General Enquries
GAME ARTIST BUILD IMMERSIVE WORLDS THAT PLAYERS LOVE.
Good game artists are both skilled artistically and possess an intimate understanding of next-generation game engines. In this course, students will learn to create visually impressive 3D assets and animations, while maintaining good pipeline efficiencies at the same time.
Students will choose from two specialisations: Modeling or Animation. Our Modeling specialization trains students to craft game-ready assets for deployment across platforms, from fearsome creatures down to the minute leaves and grass. Our Animation track teaches how to create convincing character body movements, from exhilarating special attack combos to jumping across a mushroom!
Potential Career Paths: Game Artist, Animator, CG Generalist, Technical Artist and many more!
Game artists are instrumental in creating the naturalistic and realistic worlds and mind-bending visuals in games, from building 3D assets, animating to final game engine deployment. They are also increasingly sought-after in industries including medical, defence, virtual-reality, simulations and industrial design. The below are some positions our students are hired for.
GAME ART GENERALISTS
work on various aspects in a production process within a studio. They are usually equipped with skills in areas like Modeling as well a good grasp of animation. These artists are very sought after in the games industry as they are versatile in their skills and are also adaptable to different production aspects.
3D MODELERS / GAME ARTISTS
create the visual elements of a game or film, such as characters, scenery, objects, vehicles, surface textures, clothing, props, and even user interface components. They also create concept art and storyboards which help communicate the proposed visual elements during the pre-production phase.TECHNICAL DIRECTORS
are problem solvers in a production process. They are usually more technically savvy, but with a keen sense of aesthetics. They have a strong grasps of production process, as well as a keen understanding on game engines such as UNREAL in our instance. These artists are very valuable in a production as they will not only solve production issues, but also to improve production processes.GAME ANIMATORS
are artists who have a good sense of rhythm. They create the illusion of life into inanimate objects, making them move believably. Similar to a puppet master, an animator manipulates a 3D game model character and breathes life into them. Making these assets, talk, dance run, cry, laugh and joke, game animators are one of the most essential parts of the production process.UNREAL ARTIST
are artists who utilise Unreal and work with other artists to assemble a scene or a shot. These artists work with layers upon layers of game assets, and put them altogether to achieve the final games and even cinematic look. They typically have a strong artistic sense in order to create the look that game makers requires.LEVEL DESIGNER
are artists who have a sensitive eye for logic as well as world rules and culture. These artists work on the design of the game for various levels. Their role is to prepare game level so that the game can flow seamlessly between areas as well as respecting the culture and world rules of the game.OVERVIEW
- Graduate with a WSQ Diploma in Media (Visual Graphics) conferred by SkillsFuture Singapore^
- 12-month full-time curriculum
- Open to local and international students above 16 years old
- 2 specialisation tracks to choose from after Term One: Modeling or Animation
- In-depth training in industry tools such as ZBrush, Maya and Substance Painter
- Create next-gen digital assets for integration with Unreal game engine and VR
- Study in a studio-simulated environment
DIPLOMA OVERVIEW
- Graduate with a WSQ Diploma in Media (Visual Graphics) conferred by SkillsFuture Singapore^
- 12-month full-time curriculum
- Open to local and international students above 16 years old
- 2 specialization tracks to choose from after Term One: Modeling or Animation
- In-depth training in industry tools such as ZBrush, Maya and Substance Painter
- Create next-gen digital assets for integration with Unreal game engine and VR
- Study in a studio-simulated environment
- ^ Subsidies available for Singaporeans and Permanent Residents
DIPLOMA CURRICULUM
TERM 1
TERM 2
TERM 3
TERM 1
TERM 2
TERM 3
ADMISSION INFORMATION
UPCOMING INTAKES
28 Mar 2025 | 25 Jul 2025
28 Nov 2025 | 27 Mar 2026
24 Jul 2026 | 27 Nov 2026
ENTRY REQUIREMENTS
Applicants must also submit a portfolio and pass an interview.
FEES & SUBSIDIES
SGD 44,258.20
Singapore Citizens & PRs
SGD 9,810 (after SkillsFuture subsidy)
Julian Khor
Venny Lie
Justin Kwek
LED BY THE INDUSTRY
LEARNING FROM OLD CLASSICS
Old school arcade games made by our student: Michael Derian
PUSHING FRONTIERS WITH NEXT-GEN
AWARDS & ACCOLADES
No.5 GAME ART SCHOOL IN THE WORLD
3dsense Media School has been consistently ranked as one of the Top Schools in the World, and in 2024, we have been ranked No. 5 by The Rookies Awards.
ALUMNI SUCCESS
HIRED BY THE BEST COMPANIES
The gaming industry is a competitive one. We are proud of our graduates who have been employed in some of the best studios around the world to work on various projects ranging from mobile games to AAA games.