

LECTURERS
Our lecturers are seasoned industry professionals with years of expertise. Passionate about shaping the future of digital art, they provide hands-on mentorship and share invaluable real-world insights to empower the next generation of creators.
Yek Peng, Vice Principal of 3dsense Media School, was formerly a senior artist at the renowned studio Carbon. With a strong background in motion design, animation, and visual storytelling, his expertise spans branding, advertising, and digital media, alongside a keen eye for emerging industry trends.
While serving as Vice Principal, Yek Peng continues to teach in the Motion Design program, bringing his wealth of industry knowledge into the classroom. His mentorship focuses on equipping students with both technical mastery across tools such as Cinema 4D, Adobe Creative Suite, and After Effects, as well as the adaptability and confidence required to thrive in today’s fast-paced creative industry.
Education: Diploma in Digital Media Design – Nanyang Polytechnic

Kong Yek Peng
Julian is a seasoned professional with over 20 years of experience in Game Art, industrial design, and toy manufacturing. His expertise spans concept development, complex toy designs, and 3D modeling for both games and collectible figures. Prior to joining 3dsense, Julian worked as a senior game artist at Ubisoft, leading teams on projects requiring both visual creativity and technical precision.
At 3dsense, Julian's mentorship emphasizes the essential elements of the design process, from early ideation to final production. His hands-on approach allows students to develop solid foundations in digital and practical prototyping while honing their ability to identify and use the right materials. Under Julian’s guidance, students learn to balance aesthetics and functionality while ensuring safety for end-users, preparing them to thrive in the toy industry or product design sectors.
Education: Master of Arts in Digital Media Management – Teeside University

Julian Khor
Derrick is a seasoned professional in the animation and visual effects industries, with over 12 years of experience as a Concept Artist and Modeler. His career includes a notable role as Art Director at Zealot Digital, where he led teams specializing in Character Modeling, Special Effects, Animation, and Background Design. Derrick's leadership and creative vision have been instrumental in delivering high-quality projects that resonate with audiences.
Passionate about nurturing the next generation of artists, Derrick joined 3dsense to share his extensive knowledge and expertise. His commitment to fostering professional development in students is reflected in the hands-on, industry-focused VFX course curriculum, which empowers students to master software and build a portfolio that demonstrates their creative ability and expertise.
Education: Diploma in Illustration - The One Academy

Derrick Song
Cong is an esteemed Senior Mentor at 3dsense, guiding students in the fields of Illustration, Game Art, and Visual Effects. With a deep-rooted passion for art and design, Cong brings a wealth of industry experience to his role, having contributed to numerous successful productions throughout his career. His past work at Sunwoo, as well as his experience with several other renowned studios, has provided him with a strong foundation in both the creative and technical aspects of visual storytelling.
As 3dsense's Chief Reviewer, Cong plays a pivotal role in evaluating and providing critical feedback to students, ensuring that their work meets the highest industry standards. His extensive knowledge of the production pipeline and his keen eye for detail allow him to offer invaluable insights that help students refine their skills and elevate their craft. Cong's mentorship is a blend of practical experience and creative guidance, empowering students to push their limits and develop their full potential in the dynamic world of digital art.
Education: Diploma in Animation and Visual Effects - 3dsense Media School

Cong Yeo
Edward is a highly accomplished educator and industry professional with deep experience across both art education and the film industry. A pioneer at 3dsense Media School, he spent seven years shaping the school’s approach to foundational art training and mentoring aspiring artists.
Beyond education, Edward has over 12 years of experience as a Senior 3D Modeler, contributing to major international studios including Double Negative, VHQ, and Industrial Light & Magic (ILM). His work in high-end film production gives him a clear understanding of the standards and thinking required in professional creative pipelines.
At 3dsense, Edward bridges education and industry practice by instilling strong technical discipline, production awareness, and a studio-ready mindset. His mentorship focuses on helping students understand not only how to create at a high level, but how to consistently meet the expectations of professional film and animation pipelines.
Education: Diploma in Interior Design – Nanyang Academy of Fine Arts

Edward Lim
With over 8 years of experience in the motion graphics industry, Manfred Seet leads the Motion Design program at 3dsense Media School. He has worked with top studios such as Offset and Carbon, and his portfolio includes collaborations with global brands like McDonald's, Apple, and Facebook, as well as local icons such as Singtel and Night Owl Cinematics.
Manfred’s expertise spans both 2D and 3D design, animation, video production, and visual effects. Beyond his creative work, he has also served as a technical director, where he led teams in optimizing workflows through advanced techniques like expressions and scripting.
As an educator, Manfred is passionate about sharing his knowledge and has been instrumental in teaching both the creative and technical aspects of motion design. Under his mentorship, students gain the skills and confidence needed to tackle industry challenges and build successful careers in motion graphics and digital design.
Education: Bachelor of Arts (Visual Communications) – Raffles College of Design and Commerce

Manfred Seet
Michael is a Creative Generalist specializing in CG and VFX production, with extensive experience in the VFX industry as a Designer, 2D Animation Supervisor, and Short Film Director. With a background in Architecture and Interior Design, he has collaborated with notable brands such as Hermes Watches, DKNY, Estée Lauder, Robinsons, and Marks & Spencer.
Beginning his career as an independent artist, Michael has produced a wide range of work, including pre-production art, pre-visualization, 2D/3D animation, visual effects, rendering, and video editing for projects like New Zealand’s Kiwi & Cat. His diverse portfolio also encompasses design, videography, photography, advertising, and NFTs. Michael's short films have garnered over 15 million views and have been featured in several prestigious film festivals.
Education: Bachelor of Science in Architecture– University of San Carlos

Michael Rafanan
Chia Kai is a versatile artist whose work bridges the gap between design theory and technical application. With a Master’s in Architecture from NUS, he has explored disciplines such as computer-aided design, 2D animation, and material selection for sustainable products. His experience includes developing interactive exhibits for firms like CPG Consultants and Vouse, where his problem-solving skills were vital to creative success.
In his role at 3dsense, Chia Kai focuses on developing a student’s creativity and technical abilities through hands-on experience. He introduces innovative approaches to choosing materials, integrating recycled materials and sustainable materials wherever possible, to teach students how to create practical yet visually striking products. Chia Kai’s dynamic teaching style inspires students to engage with the evolving world of design and confidently present their final product.
Education: Masters of Architecture – National University of Singapore

Teo Chia Kai
Venny is a dedicated mentor for the Game Art and Visual Effects Diploma program at 3dsense, where she has played a pivotal role in shaping the careers of countless students. With a passion for teaching and a commitment to excellence, she empowers her students to develop their art skills, industry knowledge, and knowledge learned through practical experience, helping them navigate the path to success in the competitive fields of game art, game concept, and game world.
Venny’s expertise in Unreal Engine enables her to teach students how to deploy their game assets effectively, ensuring they are equipped with the skills necessary to thrive in modern game development. She emphasizes both the technical skills and creative skills needed to succeed in the games industry.
Education: Master of Information System Management – University of Bina Nusantara

Venny Lie
Justin Kwek is a talented game animator with over six years of experience in the games industry. A proud alumnus of 3dsense Media School, Justin has made significant contributions to multiple AAA titles, showcasing his expertise in-game animation and character creation.
Throughout his career, Justin has had the privilege of working with prestigious studios such as Omens, Tecmo Koei, and Ubisoft Singapore. His diverse experience spans various aspects of game animation, where he has honed his skills in creating engaging and dynamic game characters and bringing them to life in video games. His technical understanding of game engines like Unreal Engine and Unity Game Engine ensures students are prepared for both concept art and game design careers.
Education: Diploma in Animation – 3dsense Media School

Justin Kwek
Geraldine Khor brings nearly a decade of experience in the games and film industry, having collaborated with renowned studios such as Double Negative, Koei Tecmo, and Lucasfilm. At Koei Tecmo, she contributed to gameplay animations for popular titles including Fire Emblem: Three Houses and Persona 5: Strikers, and also ventured into cutscene production during her tenure.
Following her time at Koei Tecmo, Geraldine joined Lucasfilm Singapore, where she focused on character animations for major films like Ultraman: Rising and Transformers One. Her diverse experience across both gaming and film has equipped her with a unique skill set and a deep understanding of animation techniques, making her a valuable asset in the industry.
Education: Diploma in Digital Animation – Singapore Polytechnic

Geraldine Khor
Deborah Wong joins 3dsense Media School as a multi-disciplinary Senior Motion Designer with a strong foundation in both 2D and 3D practices. She has worked across the full motion design workflow from concept development and visual design to animation and final delivery, bringing a holistic and industry-grounded perspective to every project.
A versatile creative problem solver, Deborah is known for her strengths in storytelling, presentation, and translating complex ideas into compelling visual narratives. As a former Creative Lead, she has built and guided design teams while collaborating closely with clients, balancing creative vision with strategic objectives. This leadership experience allows her to bring both industry and employer insights into the classroom, preparing students not just to create, but to thrive professionally.
As an educator, Deborah believes in cultivating a supportive and focused learning environment. She is passionate about mentoring students from diverse backgrounds, guiding their dedication and hard work toward producing thoughtful, industry-ready creative work that reflects both strong fundamentals and individual voice.
Education: Diploma in Motion Design – 3dsense Media School

Deborah Wong
Deborah is a dedicated mentor for the Game Art and Visual Effects Diploma programs at 3dsense, bringing a deep passion for 3D modeling and a strong academic background with a BA (Hons) in Computer Modelling, a WSQ Diploma, and a Specialist Diploma in Digital Film Production.
With hands-on experience as a 3D artist at Vouse, she has contributed to a variety of projects, including mobile apps, games, and architectural visualization, as well as short films. Deborah’s diverse experience equips her with a unique perspective on both creative and technical aspects of the industry. She is committed to helping students develop their skills and apply their knowledge to real-world projects, empowering them to thrive in the ever-evolving world of digital arts.
Education: Degree in 3D Computer Animation and Modelling – University of Hertfordshire

Deborah Ling
With expertise spanning toy design, product prototyping, and modern craftsmanship, Gelissa is a multi-disciplinary designer passionate about blending engineering techniques with creative expression. Her background includes 3D manufacturing, packaging design, leathercraft, and carpentry, giving her a well-rounded perspective on the design process.
Holding a BA (Hons) in Computer Modelling and Animation, Gelissa has worked on innovative projects that emphasize material experimentation, safety considerations, and functional artistry. At 3dsense, Gelissa empowers students to explore unconventional ideas and bring them to life with precision. Her mentorship guides students through every stage of product and toy design, ensuring they acquire the skills needed to develop unique solutions and establish a standout portfolio.
Education: Degree in 3D Computer Animation and Modelling – University of Hertfordshire

Gelissa Loh
Driven by a passion for both the aesthetics and the mechanics of 3D art, Joel approaches game development with a highly versatile, problem-solving mindset. His time in indie studios required him to touch every phase of the production pipeline, resulting in a robust, multi-software skill set that spans the entire asset creation workflow.
At 3dsense Media School, Joel prepares students for the realities of modern studios by grounding them in a mastery of proper workflows, while also empowering them to explore unconventional techniques outside the traditional pipeline. Ultimately, Joel equips students with a balance of creative bravery and technical problem-solving, molding them into indispensable assets for the modern game industry.
Education: Specialist Diploma In Visual Graphics – 3dsense Media School

Joel Loh
Ming Jun is an artisan focused on illustration, visual storytelling, and art education. He began his career in 2018 as a game art intern at VividThree, gaining early experience in production pipelines and team workflows.
He has since continued to refine his craft through training at Pandart Academy (2023–2025), focusing on strengthening his illustration fundamentals. In 2022, he attended the LifeLong Illustration Event, learning directly from international industry professionals through masterclasses.
Since 2026, Ming Jun has been working as an art lead and game designer on a mobile app game with MNL Asia, an EV company based in Singapore with expansion into Malaysia, India, and Brunei. In this role, he contributes to both visual development and design direction, bridging artistic vision with production needs.
Alongside his professional work, Ming Jun runs the YouTube channel Illustrator Artisans, where he interviews industry artists from titles such as Valorant, League of Legends, and Warhammer, sharing practical insights while helping artists connect with mentorships and career opportunities. He also regularly supports artist booths at Anime Festival Asia (AFA), including Sakimi Chan (2019, 2022) and Project Saisei (2025), giving him continued exposure to industry trends and audience engagement.
Education: Diploma in Media (Visual Graphics) Concept Design & Illustration - 3dsense Media School

Gan Ming Jun
Stanley, better known as Artgerm, is a Hong Kong-born illustrator, designer, and concept artist, as well as the co-founder of Imaginary Friends Studios, a globally renowned digital art studio that has collaborated with leading entertainment brands, including Capcom, DC Comics, and Marvel.
With formal training in graphic design and advertising, Stanley’s work is known for its distinctive blend of eastern and western artistic influences. His exceptional craft has earned him a massive global following, with over 50 million views on his deviantART gallery. Beyond his studio work, he is an active presence in the international art community, having shared his insights at institutions and conferences worldwide and being featured in top publications such as ImagineFX and Spectrum. Since 2013, he and his partners at Imaginary Friends Studios have collaborated with 3dsense Media School to run the full-time Diploma in Digital Design & Illustration.
Education: Diploma in Visual Communication (Graphic Design) – Temasek Polytechnic

Stanley "Artgerm' Lau
Kendrick Lim, also known as “kunkka,” is an illustrator, concept designer, and mentor, as well as a co-founder of Imaginary Friends Studios, a globally recognised digital art studio that has collaborated with leading entertainment companies including Sony Online Entertainment, Capcom, Square Enix, Ubisoft, and DC Comics.
He began his creative journey in Tokyo as a game designer before returning to Singapore in 2005 to co-found Imaginary Friends Studios with two partners, with the vision of creating a space for artists, by artists. Kunkka’s work is known for its bold, gritty, and sensual style, blending fantasy, contemporary themes, and cultural influences into a distinctive visual language. His impact on the gaming and illustration industry is especially notable through his contributions to the popular game DOTA, where a character was named after him, cementing his recognition among millions of fans worldwide.
Education: Diploma in Digital Media Design – Nanyang Polytechnic

Kendrick Lim
Kai is a concept artist and illustrator whose deep-rooted passion for games and entertainment was nurtured from a childhood surrounded by toys. Today, he thrives in an entertainment design studio, contributing to a wide range of projects including graphic novels, concept art for films, animation, and games.
Working alongside friends and collaborators he admires makes the creative process especially meaningful to him. While his craft remains his greatest passion, he also draws inspiration from his fascination with giant, war-torn robots battling across distant galaxies, along with his unwavering love for a good cup of milk tea.
Education: Diploma in Interactive Media Design – Temasek Polytechnic

Kai Lim
Jonathan Hwang's passion for painting and model making began in primary school, inspired by building Games Workshop model kits. After earning a Diploma in Digital Media Design from Nanyang Polytechnic, he built his career across fine art galleries, creative studios, and major art festivals in Singapore.
In 2019, Jonathan founded Craftsmen: Boutique Color & Production Services, specialising in bespoke models, props, and display pieces. Through Craftsmen, he has collaborated with internationally recognised brands including Netflix and Disney, while continuing to create high-quality work for private collectors and enthusiasts.
Today, Jonathan continues to lead Craftsmen while lecturing at 3dsense Media School, where he mentors aspiring artists pursuing careers in the creative industry.
Education: Diploma in Digital Media Design (Nanyang Polytechnic), Bachelor of Arts in Arts Management (Goldsmiths, University of London)

