DIPLOMA IN CONCEPT ART & ILLUSTRATION
12-MONTH PROGRAM (FULL-TIME)
DIPLOMA IN CONCEPT ART & LLUSTRATION
12-MONTH PROGRAM (FULL-TIME)
DREAM BIG
CREATE BIGGER
Are you ready to take your passion for art to the next level? Stop waiting and start your journey to becoming a next-gen digital artist with 3dsense Media School.
Open for Mar 2025 Intake
and General Enquries
For more information on our Diploma Program, please complete the form.
Concept Designers dream up UNIQUE worlds AND HEROES.
The curriculum focuses on digital illustration and concept art, nurturing students on artistic fundamentals and illustration techniques. 3dsense strives to cater to each student’s level of proficiency and artistic style, in order to help them to pave their own paths in the industry.
Potential Career Paths: Concept Artist, Digital Illustrator, Graphic Designer and many more!
Potential Career Paths: Concept Artist, Digital Illustrator, Graphic Designer and many more!
Concept Designers dream up UNIQUE worlds AND HEROES.
The curriculum focuses on digital illustration and concept art, nurturing students on artistic fundamentals and illustration techniques. 3dsense strives to cater to each student’s level of proficiency and artistic style, in order to help them to pave their own paths in the industry.
Potential Career Paths: Concept Artist, Digital Illustrator, Graphic Designer and many more!
OVERVIEW
- Graduate with a WSQ Diploma in Media (Visual Graphics) conferred by SkillsFuture Singapore^
- 12-month full-time curriculum
- Open to local and international students above 16 years old
- In-depth training in digital illustration, character & creature design, narrative, environment & sci-fi design
- Study in a studio-simulated environment
TERM 1
Students will be grounded in art fundamentals, such as sketching, anatomy, perspective as well as proficiency in Photoshop. Supplementary modules such as storyboarding and basic 3D modeling using Autodesk Maya and ZBrush will also be taught.
TERM 2
Topics now shift to industry workflows and advanced rendering techniques. Students will work on conceptual and functional designs, such as environment, creatures, characters, props and vehicles. Students are expected to utilise their 2D and 3D skills gleaned from Term One.
TERM 3
In this final term, students are trained in advanced digital painting techniques to create polished illustrations. Students will also be given design briefs and are required to produce professional-quality work. At the end of the course, students will prepare and graduate with a portfolio, which is a key requirement for getting hired!
DIPLOMA OVERVIEW
- Graduate with a WSQ Diploma in Media (Visual Graphics) conferred by SkillsFuture Singapore^
- 12-month full-time curriculum
- Open to local and international students above 16 years old
- In-depth training in digital illustration, character & creature design, narrative, environment & sci-fi design
- Study in a studio-simulated environment
DIPLOMA CURRICULUM
TERM 1
Students will be grounded in art fundamentals, such as sketching, anatomy, perspective as well as proficiency in Photoshop. Supplementary modules such as storyboarding and basic 3D modeling using Autodesk Maya and ZBrush will also be taught.
TERM 2
Topics now shift to industry workflows and advanced rendering techniques. Students will work on conceptual and functional designs, such as environment, creatures, characters, props and vehicles. Students are expected to utilise their 2D and 3D skills learnt from term 1.
TERM 3
In this final term, students are trained in advanced digital painting techniques to create polished illustrations. Students will also be given design briefs and are required to produce professional-quality work. At the end of the course, students will prepare and graduate with a portfolio, which is a key requirement for getting hired!
ADMISSION INFORMATION
UPCOMING INTAKES
29 Nov 2024 | 28 Mar 2025
25 Jul 2025 | 28 Nov 2025
27 Mar 2026 | 24 Jul 2026
ENTRY REQUIREMENTS
Applicants must be above 16 and completed 'O' Levels or equivalent, including English.
Applicants must also submit a portfolio and pass an interview.
Applicants must also submit a portfolio and pass an interview.
COURSE FEES
International Students
SGD 44,258.20
Singapore Citizens & PRs
SGD 10,137.00 (after SkillsFuture subsidy)
Stanley 'Artgerm' Lau
Creative Director
Kai Lim
Art Director
Kendrick Lim
Art Director
LED BY THE INDUSTRY
3dsense believes in working closely with the industry to remain competitive and relevant. Our mentors are veterans, with many years of experience under their belt.
LEARN PROVEN WORKFLOWS
At 3dsense, our training philosophies have always been guided with industry workflows in mind. Coupled with our mentors' vast experiences in the industry, students can be confident in learning how to be an efficient and effective artist, e.g. being able to handle the most challenging story narrative or the most compelling illustration.
AWARDS & ACCOLADES
No.8 ILLUSTRATION SCHOOL IN THE WORLD
Over the years, 3dsense Media School has been consistently ranked as one of the best schools to study illustration. This speaks loudly of our faculty's commitment to our students in helping them achieve their best.
AWARDS & ACCOLADES
No.8 ILLUSTRATION SCHOOL IN THE WORLD
Over the years, 3dsense Media School has been consistently ranked as one of the best schools to study illustration. This speaks loudly of our faculty's commitment to our students in helping them achieve their best.
ALUMNI SUCCESS
Over the years, 3dsense has helped to prepare aspiring artists for their dream jobs^ and many of our graduates have worked on award winning projects.
^ 3dsense has a graduate placement rate of 88%
^ 3dsense has a graduate placement rate of 88%
HIRED BY THE BEST COMPANIES
It is no secret that becoming a concept artist is hard and competition is rife. 3dsense students will graduate with the skills necessary to begin a career as a digital artist, and our alumni have been hired as freelancers and production artists to work on major projects around the world.
STUDENT WORK
BEFORE & AFTER
Many of our students join us with little to no formal art background. However, through their own hard work and 3dsense' rigourous curriculum, they were able to make significant improvements and be "industry-ready" by the end of the course.