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GAME ART

12 MONTHS DIPLOMA (FULL-TIME)

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GAME ART

12 MONTHS DIPLOMA (FULL-TIME)

GAME ARTISTS BRING TO FRUITION THE VERY WORLDS THAT PLAYERS IMMERSE IN AND LOVE.

Good game artists are both skilled artistically and possess an intimate understanding of next-generation game engines. In this course, students will learn to create visually impressive 3D assets and animations, while maintaining good pipeline efficiencies at the same time.

Students will choose from two specializations: Modeling or Animation. Our Modeling specialization trains students to craft game-ready assets for deployment across platforms; from fearsome creatures down to the minute leaves and grass. Our Animation program trains students to create convincing character body movements; from exhilarating special attack combos to jumping across a mushroom!

Potential Career Paths: Game Artists, Animators, Generalists, Technical Artists and many more!

GAME ARTISTS BRING TO FRUITION THE VERY WORLDS THAT PLAYERS IMMERSE IN AND LOVE.

Good game artists are both skilled artistically and possess an intimate understanding of next-generation game engines. In this course, students will learn to create visually impressive 3D assets and animations, while maintaining good pipeline efficiencies at the same time.

Students will choose from two specializations: Modeling or Animation. Our Modeling specialization trains students to craft game-ready assets for deployment across platforms; from fearsome creatures down to the minute leaves and grass. Our Animation program trains students to create convincing character body movements; from exhilarating special attack combos to jumping across a mushroom!

Potential Career Paths: Game Artists, Animators, Generalists, Technical Artists and many more!

OVERVIEW

  • Graduate with a WSQ Diploma in Media (Visual Graphics) conferred by SkillsFuture Singapore^
  • 12-month full-time curriculum
  • Available for local and international students above 16 years old
  • 2 specialisation tracks to choose from after Term One: Modeling or Animation
  • In-depth training in industry tools such as ZBrush, Maya and Substance Painter
  • Create Next-Gen digital assets for integration with Unreal game engine and VR
  • Study in a studio-simulated environment
^ Subsidies available for Singaporeans and Permanent Residents

OVERVIEW

  • Graduate with a WSQ Diploma in Media (Visual Graphics) conferred by SkillsFuture Singapore^
  • 12-month full-time curriculum
  • Available for local and international students above 16 years old
  • 2 specialisation tracks to choose from after Term One: Modeling or Animation
  • In-depth training in industry tools such as ZBrush, Maya and Substance Painter
  • Create Next-Gen digital assets for integration with Unreal game engine and VR
  • Study in a studio-simulated environment
^ Subsidies available for Singaporeans and Permanent Residents

TERM 1

Students will begin training in fundamentals, i.e. anatomy studies and software basics. They will also learn game theories, processes, basic modeling and animation.

TERM 2

Students will commence their specializations: Modeling or Animation. Our curriculum goes in-depth into industry production techniques used in next-gen games. Modeling students will create environment and character assets, while Animation students will dive deeper into body mechanics.

TERM 3

In this final term, students will learn to deploy their animation and assets into Unreal game engine. At the end of the course, students will prepare and graduate with a portfolio, which is a key requirement for getting hired!

TERM 1

Students will begin training in fundamentals, i.e. anatomy studies and software basics. They will also learn game theories, processes, basic modeling and animation.

TERM 2

Students will commence their specializations: Modeling or Animation. Our curriculum goes in-depth into industry production techniques used in next-gen games. Modeling students will create environment and character assets, while Animation students will dive deeper into body mechanics.

TERM 3

In this final term, students will learn to deploy their animation and assets into Unreal game engine. At the end of the course, students will prepare and graduate with a portfolio, which is a key requirement for getting hired!

Julian Khor

Program Director

Claudius DSouza

Senior Mentor

Azarudeen

Senior Mentor

LED BY THE INDUSTRY

3dsense believes in working closely with the industry to remain competitive and relevant. Our mentors are veterans, with many years of experience under their belt. Furthermore, our mentors work full-time on campus, which means that students can always approach them for guidance

LEARNING FROM OLD CLASSICS

Creating games isn't just about having beautiful visuals. Most importantly, good games need to be fun. So what better way than to start from the basics and study the classics aka good old pixel art games?
Old school arcade games made by our student: Michael Derian

PUSHING FRONTIERS WITH NEXT-GEN

Our curriculum is designed in consultation with next-gen game studios, artists and executives. Our program director, Julian Khor, has over 20 years of experience and was most recently a Lead Character Artist at Ubisoft.

ALUMNI SUCCESS

Over the years, 3dsense has helped to prepare aspiring artists for their dream jobs^ and many of our graduates have worked on award winning projects.
^ 3dsense has a graduate placement rate of 88%
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AWARDS & ACCOLADES

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No.6 GAME ART SCHOOL IN THE WORLD

3dsense Media School has been consistently ranked as one of the Top Schools in the World, and in 2019, we have been ranked No. 6 by The Rookies Awards.

HIRED BY THE BEST COMPANIES

The gaming industry is a competitive one. We are proud of our graduates who have been employed in some of the best studios around the world to work on various projects ranging from mobile games to AAA games.

RIOT GAMES

BLIZZARD

ATOMHAWK

EA

EXPLORE OUR STUDENT WORKS

HIRED BY THE BEST COMPANIES

The gaming industry is a competitive one. We are proud of our graduates who have been employed in some of the best studios around the world to work on various projects ranging from mobile games to AAA games.

EXPLORE OUR STUDENT WORKS

TESTIMONIALS

TESTIMONIALS

ADMISSION INFORMATION

UPCOMING INTAKES

31 Jul 2020  |  27 Nov 2020
26 Mar 2021  |  30 Jul 2021
26 Nov 2021  |  25 Mar 2022

ENTRY REQUIREMENTS

Applicants must be above 16 and completed 'O' Levels or equivalent, including English.
Applicants must also submit a portfolio and pass an interview.

FEES & SUBSIDIES

International Students
SGD 41,448.75

Singapore Citizens & PRs
SGD 12,369.20 (after SkillsFuture subsidy)

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